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How to enhance school accessibility with external and built-in tools

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Accessibility is about creating learning experiences that more people can perceive, understand, and interact with. In LearnWorlds, accessibility is shaped by both the platform and the content, design choices, customizations, and third-party tools used in each school.


LearnWorlds continues to improve accessibility across supported learner-facing experiences. School owners and course creators also play an important role in preparing accessible content and reviewing the experience they create. For more information about LearnWorlds' accessibility approach, current scope, and ongoing work, see here.


In this article, you'll find LearnWorlds features that can support more accessible learning experiences and guidance for using third-party accessibility tools.


Use LearnWorlds accessibility features

LearnWorlds includes features that can help you make your school and learning content more accessible.


  • Alternative text for images: Add alternative text to meaningful images so their purpose or information can be understood when the image cannot be seen. Decorative images should not be given unnecessary descriptions.
  • Alternative files: All "non-text" content can include a text alternative to facilitate its accessibility. More specifically, for audio learning activities, you can add a digital download with their transcript. Otherwise, you can embed the audio file in an ebook by selecting the "Embed" template and then adding a "Text" template to provide the relevant context there.


  • Subtitles and transcripts: Add subtitles to video content and make transcripts available where appropriate. Review automatically generated or translated subtitles before publishing to check their accuracy.


  • Content structure and design: Use clear headings, descriptive links, readable typography, sufficient color contrast, and a logical content structure. Avoid relying on color or visual position alone to communicate important information.


For practical guidance on creating accessible courses and content, visit the Accessibility Knowledge Center.


Use third-party accessibility tools

You can add third-party accessibility tools to your school through custom code when they support your school's requirements.


Third-party tools can provide additional accessibility functions, but automated tools or accessibility overlays do not make a website or learning experience fully accessible on their own. They should not replace accessible content, accessible design choices, or manual testing.


If you use a third-party tool, review the provider's accessibility documentation and test how the tool works with your school and learning content. Follow the provider's instructions to generate the required code, then see How to add custom code to your school for instructions on adding it to LearnWorlds.


Custom code and third-party tools can affect keyboard interaction, focus, labels, reading order, and other parts of the learner experience. Test these customizations before publishing.


Integrate external accessibility tools

To utilize an accessibility tool, you can opt for one of the listed apps or select any other app that meets your needs.

To integrate a third-party tool into your school's custom code, develop the code within the external tool. Then, refer to the support articles provided by the tool to determine where in your school's HTML it should be inserted. For detailed instructions, refer to this article.


  • We recommend you create a page with instructions on how users who want to use the integrated Accessibility tools can enable those features (e.g., you could add instructions such as "Select "Yes" when asked if you will be using a screen reader).



Test your learning experience

Accessibility cannot be evaluated through automated tools alone. Review important learner flows manually and include keyboard and assistive technology checks where appropriate.


You can also use automated accessibility checkers to identify potential issues, then review the results manually to determine what needs to be changed. For a practical testing process, check this guide.

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